GeForce 3... how many using it to code?,
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Posted 09 July 2001 - 04:01 PM
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Posted 09 July 2001 - 04:25 PM
OpenGL Game Programming Tutorials
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Posted 10 July 2001 - 05:45 AM
If you are writing a graphics intensive game that is not due out anytime real soon, you should definitely give consideration to purchasing a GF3 so that you can learn and incorporate the new features.
Most people don''t have them now, but by the time your game is finished a whole lot of people will have similar cards that might be using those features.
The thing is, you just can''t make your game dependent on those features. You need to test the device caps to see if they are supported, and if so, use them. If not, revert back to another more common method.
It is definitely more desirable to be working on a GF3 now than it is a Voodoo 5. The NVidia chipsets do not look like they are going to be disappearing anytime soon, and alot of manufacturers are modeling their chips around these. The Voodoo on the other hand is no longer a consideration. Although what NVidia plans on doing with the 3dfx is still up for grabs I guess. lol