I am making a MUD-like game that you play through a terminal program that displays 3D VGA graphics.. the term communicates with the server via direct modem connection, and on an IPX network.
I would like to see it playable on the internet. I have downloaded numerous texts and it appears that I have to choose from the many not-exactly-standard TCP/IP programming interfaces. or write my own, which I'm not too keen on. I am working in DOS, so I can't just use WINSOCK. it looks like I have to pick something like WATTCP or something? not sure.
graciously donate your expertise?