whats wrong?
Started by sense, Jul 14 2001 09:10 AM
14 replies to this topic
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#2 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 14 July 2001 - 09:21 AM
Did you link to all the right libraries?
#6 Members - Reputation: 122
Posted 15 July 2001 - 01:36 AM
ftp://ftp.microsoft.com/softlib/mslfiles/opengl95.exe but this problem is typical for old outdated Borland compilers. If that is the case do you need to convert the libs with coff2omf but the new headers are ok.
What is wrong with the free and up to date Borland compiler?
What is wrong with the free and up to date Borland compiler?
#12 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 15 July 2001 - 11:39 PM
quote:
Original post by Obelix
ftp://ftp.microsoft.com/softlib/mslfiles/opengl95.exe but this problem is typical for old outdated Borland compilers. If that is the case do you need to convert the libs with coff2omf but the new headers are ok.
What is wrong with the free and up to date Borland compiler?
"..\opengl32.lib contains invalid OMF record type 0x21"
is it that, what you mean?
where do i get this coff??
#14 Members - Reputation: 122
Posted 21 July 2001 - 12:31 AM
i''ve been doing the NeHe tutorials, i''ve done the first 15 in the last two days, and whenever i came across a problem i just opened up his source at the bottom of each tutorial and compared mine to his to see where i screwed up, or possibly, what he didn''t explain to do properly.
running on Visual C++ 6.0 Windows 98SE myself
hope this can help
running on Visual C++ 6.0 Windows 98SE myself
hope this can help
#15 Members - Reputation: 122
Posted 21 July 2001 - 05:41 AM
Just look in the documentation for the compiler if you have to make new import libraries!
If no such tool that coff2omf is available do you have to use something else like implib and perhaps also impdef. Everything should be described in the documentation.
If no such tool that coff2omf is available do you have to use something else like implib and perhaps also impdef. Everything should be described in the documentation.






