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IPX under windows?


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Posted 20 December 1999 - 11:06 PM

I am working on a game with Allegro, with versions for DOS, Windows and Linux. I would like to know if there is a way of programming IPX under windows without having to use DirectPlay (which makes the versions incompatible with each other)?

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Posted 30 November 1999 - 10:50 PM

Use WinSock. I think gamedev has a tutorial on it.

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Posted 19 December 1999 - 03:45 PM

If you use Winsock for IPX programming, you have to use Winsock 2.0. Winsock 1.1 and earlier doesn't support IPX as a socket creation option. But once the IPX socket is created, you can pretty much treat it like any other Winsock socket.

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Posted 20 December 1999 - 11:06 PM

OK. Thanks, that should do the trick. I'll get on it right away




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