"You can make a game with the same style and game play -- you can not use any of the existing property."
We know that. The question is, what exactly is considered "existing property" except for the obvious: names, graphics, sound etc.
Only a fool would copy works of art straightly from the original and try to sell his/her game.
Level/Puzzle Design? The fact that on position (4/3) there is a black box, while on position (2,6) there is a red box an so forth?
I could actually go ahead and make all black boxes blue and all red boxes green in my game: the abstract level design would still be the same. The strategy to solve the puzzle would still be the same.
My game would look/sound totally different, but I would like to reuse the level design, because with the given gameplay mechanic the creation of levels is very very complex.
Can I do that? Has there ever been a court case where ONLY the abstract level design had been copied?
Edited by zissakos, 10 May 2012 - 07:12 AM.