How can i add 2 d bitmaps in a 3D opengl scene (ie : to add a menu bar) ? Is it possible to get a pointer onvideo memory as whith Direct3D?
2 D bitmaps in an opengl 3 scene
Started by Neuromencer, Jul 15 2001 12:10 PM
2 replies to this topic
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Posted 15 July 2001 - 06:10 PM
not possible with d3d only directdraw.
the normally method is after youve drawn a 3d scene set the view matrix up to be a orthogonal one and draw render 2d textures into that. info on how to do this is in the faq
http://www.frii.com/~martz/oglfaq/
http://members.xoom.com/myBollux
the normally method is after youve drawn a 3d scene set the view matrix up to be a orthogonal one and draw render 2d textures into that. info on how to do this is in the faq
http://www.frii.com/~martz/oglfaq/
http://members.xoom.com/myBollux






