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Screen Space Global Illumination: AO+Radiosity

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#1 vidextreme   Members   -  Reputation: 127

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Posted 01 September 2009 - 04:28 PM

Greetings. This is my first time to post here in GameDev forums, much more to start a new thread (so forgive my noobnesses). Let me introduce you... Screen Space Global Illumination (SSGI), which is a mixture of AO and Radiosity purely done in screen space. Here's is my blog which I further explain my implemention. Currently, its a single bounce, but also gave a hint how to do as many light-bounce one needs(depending on fill-rate). My Pseudocode Life: SSGI - Screen Space Gone Mad The snipplets I quoted in there is the rough version for readability purposes. Cheers!

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