Here's is my blog which I further explain my implemention. Currently, its a single bounce, but also gave a hint how to do as many light-bounce one needs(depending on fill-rate).
My Pseudocode Life: SSGI - Screen Space Gone Mad
The snipplets I quoted in there is the rough version for readability purposes.
Cheers!
Screen Space Global Illumination: AO+Radiosity
Started by vidextreme, Sep 01 2009 04:28 PM
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#1 Members - Reputation: 127
Posted 01 September 2009 - 04:28 PM
Greetings.
This is my first time to post here in GameDev forums, much more to start a new thread (so forgive my noobnesses).
Let me introduce you...
Screen Space Global Illumination (SSGI), which is a mixture of AO and Radiosity purely done in screen space.
Here's is my blog which I further explain my implemention. Currently, its a single bounce, but also gave a hint how to do as many light-bounce one needs(depending on fill-rate).
My Pseudocode Life: SSGI - Screen Space Gone Mad
The snipplets I quoted in there is the rough version for readability purposes.
Cheers!
Here's is my blog which I further explain my implemention. Currently, its a single bounce, but also gave a hint how to do as many light-bounce one needs(depending on fill-rate).
My Pseudocode Life: SSGI - Screen Space Gone Mad
The snipplets I quoted in there is the rough version for readability purposes.
Cheers!
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