So you want to break into the video game industry (you want a game biz job). First, you have to know which type of job you want -- if you don't know which you want, you need to read about the game industry and the types of jobs in it. Then you might need to make a decision. Third, you need to be qualified for the job. Fourth, you need to know how to find information and how to ask good questions (you need to not ask bad questions). Finally, we have tips for getting the job.
What university or faculty would be a good choice?
The university or faculty I said, it means the one which trains students to be a game design, not a programmer or a graphic design.
I would appreciate if you got information and told me some. Because I'm not in the U.S. myself, so I have no idea to find it at all.
Game Designer - Good as you sort of learn all aspects of the game design, problem is anyone who trys to create a game thinks they are decent Game Designers, even if theyv'e had no previous experience.
Programmer - Always needed in all aspects of game, a team cant have enough of them, if you are a decent programmer it will be easy for you to get a job, even if its not in the industry.
Graphic Design - Needed quite a bit to make the game look nice, its the extra eye candy to the game (im presuming its 3d modelling included) though you will always need a programmer to make your work come to life.
I've done a 4 year Game development course... taught me all aspects though problem is it means im not "Great" in any, well i have learnt alot more now though sometimes doing an all over course is benificial for finding which route you want to take, other times it just means you are learning very little in the area you have chosen.