Currently I'm working as a Programmer for http://www.ilookabout.com/ but I plan to get into game development. To that end I've worked on several projects in xna, nothing overly interesting. Also I'm reading books on Game AI, Physics and DirectX 10. Also I'm starting to work on game for my portfolio. Essentially I'm wondering if I'm headed in the right direction for a job as a game programmer. Or if there are other steps I should be doing.
Am I headed in the right direction
Started by Altourus, Jan 07 2010 06:23 AM
2 replies to this topic
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#2 Moderators - Reputation: 4838
Posted 07 January 2010 - 06:37 AM
Quote:
Original post by Altourus
I've worked on several projects in xna, nothing overly interesting.
I'm wondering if I'm headed in the right direction for a job as a game programmer. Or if there are other steps I should be doing.
They need to be interesting.
You need a compelling portfolio.
Your work experience is fine, and having done uninteresting projects is fine, but you need to step it up a notch.
Then another notch.
-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
#3 Members - Reputation: 396
Posted 07 January 2010 - 11:59 PM
Sounds like it.
Keep playing around with what you find interesting, keep trying out new things, concentrate on C++ for portfolio content (assuming you want to get into console and PC development that is) and give The Elusive Demo Portfolio a read.
Keep playing around with what you find interesting, keep trying out new things, concentrate on C++ for portfolio content (assuming you want to get into console and PC development that is) and give The Elusive Demo Portfolio a read.






