How do I make a cylinder directly in the code ?
Thanks !
How do I make a cylinder directly in the code ?
Started by SIHOG, Jul 29 2001 08:58 PM
1 reply to this topic
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Posted 30 July 2001 - 01:41 AM
you could hardcode the sphere, which would be the hard way, or you could use glut. I don''t remember the exact parameters, but it''s some thin like this:
GLU_QUADRIC *q;
glutQuadric(something I don''t remember);
I don''t even know if those names are correct, but do a search on Opengl.org for glut quadrics. you should find it.

Never underestimante the power of stupid people in large groups.
GLU_QUADRIC *q;
glutQuadric(something I don''t remember);
I don''t even know if those names are correct, but do a search on Opengl.org for glut quadrics. you should find it.

Never underestimante the power of stupid people in large groups.






