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Posted 18 January 2010 - 08:31 AM
Posted 18 January 2010 - 09:36 AM
Posted 18 January 2010 - 09:57 AM
Posted 18 January 2010 - 10:32 AM
1) Your 'relevant' skills section comes up white on Mac OS X Preview. Had to copy/paste the info out. Same with the link above your projects.
2) What schools did you attend? That is important information, and not providing them makes me think you are ashamed to say where you went.
3) What role did you play in the projects? Did you do them all? Over what time-frame?
4) You don't need 'references available upon request' -- that is a given now adays.
I would get rid of the objective -- it is just a waste of space. They know why you are applying (and your cover letter will tell them anyway).
The first flaw is right here:
Blizzard is in Irvine, CA. You will need to move on your own.
The "Relevant Skills" section should go. The sayings "expert at", "extensive experience", "strong skills", "proficiency with" and "experience with" do not convey much useful information.
The line "Advanced C++ expertise, including STL" shows that you are in fact NOT an advanced expert at the language. Such an expert would know the difference between the C++ Core Language, the C++ Standard Library, and the STL. I chuckled at the very first line of content where you boldly declare your expertise yet clearly demonstrate the opposite. I really did laugh and was reminded of the declaration, "I speak good English."
If you are truly "expert at" something or have "extensive experience", then you will have concrete examples to back it up. Give the examples and let the employer decide if that meets their criteria.
I like that you listed out the details of the projects you have done. I would prefer to see more details under your education, but will assume you put those as projects up above. They give me some strong evidence that you are interested in games and that you would be able to program them if hired.
Instead, try to draw attention to the details of what you have done, not the dates you did them.
Posted 18 January 2010 - 07:01 PM
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Posted 19 January 2010 - 05:54 AM
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