Jump to content

  • Log In with Google      Sign In   
  • Create Account

Bitmap fonts from a targa


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
3 replies to this topic

#1 Marvin   Members   -  Reputation: 127

Like
Likes
Like

Posted 30 July 2001 - 11:13 AM

oki, i have a targa containing a grid of 96 ANSII charecters and has an alpha channel. I want to load these 96 charecters into display lists as Bitmaps so i can render them onto the raster layer using glRaterPos2f and the glPrint function in the nehe tutorials. Ive looked at the NeHe tutorials and they all generate the font from the system font which is not what i want for portability reasons. Someone must have doen this, any code, advice, and links appreciated Thanks

Sponsor:

#2 mittens   Moderators   -  Reputation: 1315

Like
Likes
Like

Posted 30 July 2001 - 03:03 PM

NeHe has a bitmap font tutorial.... but it isn''t written by him, and is a little farther down than the rest of the "font pack..." He also didn''t write it. But it is there, and it rocks.

------------------------------
Trent (ShiningKnight)
E-mail me
OpenGL Game Programming Tutorials

#3 Marvin   Members   -  Reputation: 127

Like
Likes
Like

Posted 30 July 2001 - 08:25 PM

ah yes thanks, the game programming Tutorials part 1 by ShiningKnight {grin) hehe

Thanks

#4 Marvin   Members   -  Reputation: 127

Like
Likes
Like

Posted 30 July 2001 - 09:04 PM

not like i can get it working in my program :/




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS