Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Don't forget to read Tuesday's email newsletter for your chance to win a free copy of Construct 2!


Colored polygons and GL lighting


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 JeroMiya   Members   -  Reputation: 122

Like
Likes
Like

Posted 31 July 2001 - 06:51 PM

When I enabled OpenGL lighting and all my simple colored polygons turned white, as did my quadradics. What is the correct way to enable lighting in a colored polygon environment. What is the correct way to enable lighting in a mixed colored polygon and texture mapped polygon environment. Finally, how do you do a mixed colored polygon, textured polygon environment?

Sponsor:

#2 zedzeek   Members   -  Reputation: 528

Like
Likes
Like

Posted 01 August 2001 - 09:23 AM

check the faq http://www.frii.com/~martz/oglfaq/
when u enable lighting u must use materials to specify colouring




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS