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#1 SIHOG   Members   -  Reputation: 122

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Posted 01 August 2001 - 01:44 AM

Why does my program work really poorly if I make a big cylinder in it ? Thanks!

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#2 Julio   Members   -  Reputation: 116

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Posted 01 August 2001 - 01:51 AM

because you''re system can''t handle all of the polygons and/or the fill rate. the bigger it is the more polygons you''r drawing. on most 3d hardware that shouldn''t be a problem. try adding these lines to your code:
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
that way only the polygons facing you will be drawn.


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