Game Designer Portfolio Question

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9 comments, last by Tom Sloper 14 years, 2 months ago
Quote:Original post by Orymus
I was told that ... game designers wouldn't be required to have practical knowledge of them as it could limit their scopes.

If anything, knowing how to use level design tools EXPANDS one's "scope" -- rather than limiting it. Although there is a lot of specialization in the industry, it isn't necessary to confine oneself to a very narrow pigeonhole to be hirable/marketable.

-- Tom Sloper -- sloperama.com

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