Text in OpenGL!!
I''ve looked at NeHe''s both Font Codes, but it seems pretty useless to use 3D text to display debug information (FPS, X, Y, Z ...)
Any other...except GDI!
Simple, Plain, Regular, Non-Fancy...
Started by Metus, Aug 06 2001 08:57 AM
2 replies to this topic
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Posted 06 August 2001 - 11:13 AM
check the faq http://www.frii.com/~martz/oglfaq/ section 9 u want to use a 2d orthogonal projection matrix






