My question is, What is your opinion on what makes an RPG a hit, whether it be music, graphics, and plot, (What kind of plot, please give me the most elaborate response you can.!)
So far, we figure it will be in a classic D&D sort of style, but with many twists that these earliet RPG's did not offer. We want to pleasantly surprise people.
our plan is a semi-oldworld RPG theme...
Classical/New age/techno Soundtrack.
DirectX enhanced 3D engine, maps designed buy our 3D editor program, and lots of combat/action intregrated in a fairly complex world, many puzzles to conquest.
We estimate 60hrs+ Gameplay.
Any input is appreciated!
Steve - Music Composer, Game Design Assistant,
[This message has been edited by stviemr (edited December 16, 1999).]