I''ve been trying to learn C++ for a while now and it is finally starting to click. I want to move onto graphics but I''d like more understanding of how to do them. I haven''t started on Windows yet, and I want to learn the why as well as the how.
Can anyone recommend any books or sites that might help me?
I''m really after the low level stuff so that I can understand how I''m doing it instead of just knowing what to type.
Thanks for any help.
PhilHalf
DOS Graphics Programming
Started by PhilHalf, Aug 09 2001 01:37 AM
6 replies to this topic
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#2 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 09 August 2001 - 08:56 AM
DOS / VGA programming is a great place to start if you want to understand the lower level nitty gritty stuff.
DOS is easy to program in (make sure you use a 32 bit compiler though), and the VGA is easy to program for.
However, DOS is dead, so once you get the hang of it, move up in the world.
#3 Members - Reputation: 148
Posted 09 August 2001 - 09:41 PM
Thanks for your reply.
I know that DOS is dead and I am only looking for resources to better understand graphics so that I know exactly what a DX/OGL function is doing within a Windows environment.
Are there any sites, or preferably books, that will explain DOS/VGA programming?
Thanks again for any help.
PhilHalf
Edited by - PhilHalf on August 10, 2001 4:43:27 AM
I know that DOS is dead and I am only looking for resources to better understand graphics so that I know exactly what a DX/OGL function is doing within a Windows environment.
Are there any sites, or preferably books, that will explain DOS/VGA programming?
Thanks again for any help.
PhilHalf
Edited by - PhilHalf on August 10, 2001 4:43:27 AM
#5 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 09 August 2001 - 11:01 PM
Why not use OpenPTC? http://www.gaffer.org/ptc/
It''s very much like DOS/VGA graphics programming, the difference is, it uses Windows.
Really easy, really good. Check it out.
It''s very much like DOS/VGA graphics programming, the difference is, it uses Windows.
Really easy, really good. Check it out.
#6 Members - Reputation: 148
Posted 09 August 2001 - 11:18 PM
Thanks for your replies.
HiddenInBSP: I couldn''t find the book that you mentioned. Do you have a link to it on any online bookstores?
AP: I''m not after something that''s simple, I''m specifically looking for low level VGA programming in a DOS environment.
Thanks again for any help.
HiddenInBSP: I couldn''t find the book that you mentioned. Do you have a link to it on any online bookstores?
AP: I''m not after something that''s simple, I''m specifically looking for low level VGA programming in a DOS environment.
Thanks again for any help.
#7 Members - Reputation: 122
Posted 09 August 2001 - 11:30 PM
JC didn''t write the Black Book. Michael Abrash did. It''s available for download from Dr Dobbs site (www.ddj.com/) but it''s a tad large (150mb). All you really need is the stuff on polygons that make up the latter half of the book.
My advice is to grab a copy of the OpenGL red book and learn from that. Use GLUT to begin with and when you feel a little more confident break out into full windows. NeHe''s site is a good place to begin.
Stay Lucky, Graham "Mournblade" Reeds,
ICQ: 30514803
http://homepage.dtn.ntl.com/grahamr/
My advice is to grab a copy of the OpenGL red book and learn from that. Use GLUT to begin with and when you feel a little more confident break out into full windows. NeHe''s site is a good place to begin.
Stay Lucky, Graham "Mournblade" Reeds,
ICQ: 30514803
http://homepage.dtn.ntl.com/grahamr/






