I''ve been trying to learn C++ for a while now and it is finally starting to click. I want to move onto graphics but I''d like more understanding of how to do them. I haven''t started on Windows yet, and I want to learn the why as well as the how.
Can anyone recommend any books or sites that might help me?
I''m really after the low level stuff so that I can understand how I''m doing it instead of just knowing what to type.
Thanks for any help.
Thanks for your reply. I know that DOS is dead and I am only looking for resources to better understand graphics so that I know exactly what a DX/OGL function is doing within a Windows environment. Are there any sites, or preferably books, that will explain DOS/VGA programming?
Thanks again for any help.
Edited by - PhilHalf on August 10, 2001 4:43:27 AM
JC didn''t write the Black Book. Michael Abrash did. It''s available for download from Dr Dobbs site (www.ddj.com/) but it''s a tad large (150mb). All you really need is the stuff on polygons that make up the latter half of the book.
My advice is to grab a copy of the OpenGL red book and learn from that. Use GLUT to begin with and when you feel a little more confident break out into full windows. NeHe''s site is a good place to begin.