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Posted 12 August 2001 - 11:59 PM
Posted 13 August 2001 - 06:12 AM
Posted 14 August 2001 - 12:47 AM
Posted 14 August 2001 - 06:51 AM
Original post by lse
Another thing I''ve been thinking: I''ve heard comments that checking the free source & docs on the web (for instance, www.gbadev.org) is a very tedious and slow way of getting started.
Compared to this, what are the official Nintendo libraries like - how long does it take to learn your way around and begin real game programming assuming you are already a proficient programmer in the "regular" software industry?
Posted 15 August 2001 - 10:35 AM
Posted 15 August 2001 - 08:33 PM
Original post by mlambert
However, this is a huge game, you certainly won't need as much time/programmers and artists for smaller projects.