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Ellipse and making sure a character doesnt go through it


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#1 GameDev135   Members   -  Reputation: 133

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Posted 14 August 2001 - 06:28 AM

I am making a hockey game. I have an ellipse for the hockey rink. The player is a square. I want to make it so that the player cant go through the rink. How would I do this?

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#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 17 August 2001 - 09:51 AM

What kind of language... C++?, VB? Other?
And what kind of programming... DOS? OpenGL? Windows? DirectX?
After that i can help u (maby)...


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#3 wd8502   Members   -  Reputation: 122

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Posted 17 August 2001 - 03:38 PM

Use a collision map. Which is the size of the rink. If the X,Y location of player encounters black pixels of collision map then player can''t pass. If white, he''s free to move.

#4 GameDev135   Members   -  Reputation: 133

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Posted 19 August 2001 - 12:05 PM

How would I test to see if he runs into black colored pixels or not?

Btw, I am using directx




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