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Iam a very new OpenGl programmer please help!!


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#1 xterminenatorx   Members   -  Reputation: 122

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Posted 15 August 2001 - 12:19 PM

Hi, I have just bought the opengl book from gamedev and well I was wondering how can I figure where Im placing my 3d cube or square on the screen. For instance, in the book they always say glVertex3f(1.0f,0.0f,0.0f); and so on and so on till you get a cube, but how do I know where the cube will be. I do know that its like this : glVertex(x,y,z); but that didn''t help much. Can someone please show me a very easy way on how to do this!! THANKS

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#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 15 August 2001 - 12:34 PM

Look at page 117 - 124
Eksampel: glTranslate()




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