Jump to content

  • Log In with Google      Sign In   
  • Create Account


Camera and objects problem ! please help a bit !


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 Evil-Dog   Members   -  Reputation: 122

Like
Likes
Like

Posted 16 August 2001 - 11:36 AM

Hi. I''m trying to figure out how to move around my 3d world and also place my object and move them independently of the camera...and also without using gluLookAt Can anyone help ? Precision : If you could enlighten me with how to use glPushMatrix and glPopMatrix and also what is the proper order to draw and transfom( rotate and translate ) object in the 3d world I would be pleased ! I need the logic of the camera and the object. Thanks alot

Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS