Posted 17 August 2001 - 11:15 PM
, Mmmm,good site.
(4)Qoole can also edit HL maps
(1)www.wadfather.com for making textures
(2)For others,check out at www.planethalflife.com
(3) I suggest you download HL:SDK 2.0(full) if you really want to make a God-like Mod! It can be downloaded at www.wavelength.com(70+Mb)
Final words: To make good Mods,you must play as much as you can,
and you shall have a mature team,that''s all,have
fun,remember,creating things are really fun!
E-mail to me if you want
Quake1 mod sites
1.First you shall make levels
Qoole is a good Quake level editor
Worldcraft1.6 is also a good Quake level editor
And there is a good tutorial at this site
(3)For other editors,you can check out Quark,etc.
2.OK,now you''ve choosen an editor,get some tutorials
A must-to site with lots of usefull stuff!
(2)For more,visit www.planetquake.com/quake1/hosted/editing
(3)Goto forums frequently,i.e. Planetquake Forums
It''ll be useful to a newbie
3.But making mods is more than mapping(make sure you or one of your friends can create excellent levels!),the second thing your team shall know is to add custom textures&models(you don''t know what they are?well thwn visit planetquake for beginner''s information),resource on texturing,modeling can also be found there.
4. Coding,without coding,without a mod,to use custom monsters,weapons,you must learn how to code,well in Quake you can use QuakeC to do it. Check out Openquake(i''ve forgot the adress,just search it at yahoo)
5.Well,you''ve got so much things to do now(order more Chinese food now!),if you want to make your Mod better,please play as much as you could,and I suggest you find friends to help you.
(1)halflife.design.net, a good site with tutorials,editors...
(2)www.wavelength.com, also a good site.
*most mappers use Worldcraft 3.3