Posted 19 August 2001 - 04:56 AM
I''m just fooling around with OpenGL and I''ve been working on an engine for a 3D Real time strategy. I was wondering if anyone had found a way to make arrows fly through the air and make them look semi-realistic but not take too much power to render. I already have made the animation sequence for their arch and such I just need suggestions on a proper model that gives the appearance of an arrow, it wouldn''t be worthwhile to use an actual arrow model for rendering purposes if they sometimes only show up as 3 pixels large (remember shogun?) Any suggestions from would be appreciated, thank you.