Newbie please help!!
Hi all!
I wanted to know if there is a way to retrieve the values from the current matrix on the matrix stack. I''ve looked everywhere but I can''t seem to find any method in OpenGL that might support this.
check the red book or opengl spec for further details
float a[16];
glGetFloatv( GL_MODELVIEW_MATRIX, a );
float a[16];
glGetFloatv( GL_MODELVIEW_MATRIX, a );
Use glGetFloatv with GL_TYPEOF_MATRIX.
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