Generally, if use TextOut()...
That string is blink in OpenGL...
How use TextOut() in OpenGL?
Started by Deokhee Lee, Aug 21 2001 06:04 AM
5 replies to this topic
Sponsor:
#6 Members - Reputation: 142
Posted 23 August 2001 - 11:22 AM
create a bitmap with the characters you need on it then texture parts of it to quads to make words, simple. NeHe did a tutorial on this if you need help.
Matthew
WebMaster
www.Matt-Land.com
Matthew
WebMaster
www.Matt-Land.com







