Jump to content

  • Log In with Google      Sign In   
  • Create Account

Vertex Arrays


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 Shag   Members   -  Reputation: 122

Like
Likes
Like

Posted 23 August 2001 - 10:42 AM

OK ... my Geforce 256 reports the following extensions GL_EXT_compiled_vertex_array GL_NV_vertex_array_range GL_NV_vertex_array_range2 along with GL_NV_fence what is the difference between them? and how do they improve over the generic vertex arrays? Regards

Sponsor:

#2 Shag   Members   -  Reputation: 122

Like
Likes
Like

Posted 23 August 2001 - 10:52 AM

BTW ... i know that there is a limit to the number of vertices you can store in VAR memory (ie AGP mem), but what is that limit for different cards?




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS