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FACTIONS


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#41 TheeLord   Members   -  Reputation: 119

Posted 14 December 2011 - 12:13 AM

Some new screenshots of the current build:

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Sponsor:

#42 TheeLord   Members   -  Reputation: 119

Posted 16 December 2011 - 09:15 PM

The content manager position was filled. We have the best team we have ever had right now. Still need more talent, hope you join us! Posted Image

#43 sipickles   Members   -  Reputation: 240

Posted 22 December 2011 - 11:48 AM

Hi, are you still looking for help?

EDIT - Posted the above from my phone earlier. I'll elaborate now.

I think your FACTIONS sounds interesting. I just posted a offer of help here with lots of screenshots of some of my previous work.

As you can see, your project has a huge amount of overlap with my previous work and research. I've not used the DarkGDK but if its DirectX based, I am sure I can adapt quickly. I am particularly interested in joining an active project. I know how hard it can be to keep team members active and motivated on long projects, but this is actually the sort of project I like.

Furthermore, I was relieved to finally read a project description by someone articulate. Hope it doesn't sound too rude but a lot of 'Help Wanted' posts are so badly written they can be instantly dismissed :) Good to see vision, clarity and determination.

Let me know if you think my programming skills could be of use.

Best Regards

Simon

#44 TheeLord   Members   -  Reputation: 119

Posted 30 December 2011 - 12:59 AM

Just got a small discussion forum online, please register if the game sounds interesting to you or if you can assist our team.
http://factionsgame.proboards.com

Development is still going strong, we have 7 people working on the game currently, making good progress!

#45 TheeLord   Members   -  Reputation: 119

Posted 04 January 2012 - 09:19 PM

Just edited the main post.

We are not accepting any more programmers at this time, still need artists.

#46 TheeLord   Members   -  Reputation: 119

Posted 22 January 2012 - 11:08 PM

Just edited the initial post, we are again looking for a content manager and artists of all kinds. We continue to make some really great progress!

#47 lordbyron2011   Members   -  Reputation: 313

Posted 03 February 2012 - 09:26 PM

Just wanting to let everyone know that we are still in need of artists. We are making great strides towards game development and are in great need of artists to continue development. We currently need texture artists and 3D artists but could also concept artists. We are looking for anyone at any skill level and we will be glad to help you and teach you if you show a dedication to learning. Thank you for your time.

--Contact--

Email : rcgamespace@yahoo.com
Skype : ray.crabtree
Forums at FactionsGame.com

#48 lordbyron2011   Members   -  Reputation: 313

Posted 29 February 2012 - 11:22 AM

Filled our Texture Artist position. Still looking for possibly another Texture artist in addition to the following:

Concept Artist
3D Artist
GUI Artist
Character Animator

#49 TheeLord   Members   -  Reputation: 119

Posted 14 March 2012 - 08:10 PM

Hey everyone, I am editing the main post. We are still in dire need of artists. Also recruiting for a programmer again! www.factionsgame.com

#50 TheeLord   Members   -  Reputation: 119

Posted 19 March 2012 - 10:52 PM

Still looking for more help, just to emphasize, this thread alone has been active for almost a year and a half, our project is worth getting excited about and helping out if you have the talent. =)

#51 rpiller   Members   -  Reputation: 655

Posted 20 March 2012 - 09:56 AM

Hey TheeLord,

I would be interested in hearing about how your team works. I'm a programmer who has database experience and RakNet experience. I haven't used that graphics library. I mainly have used Leadwerks but I'm sure I could pick up on it fast. I have programmed professionally for 10 years mainly in a golf retail and trading shop (still currently employed) where I make extensive use of databases (Oracle mostly but I use MySQL at home). In my game hobby programming I use C/C++ and Lua mostly and professionaly I used .NET (C# & VB.NET).

You can contact me at ricky.piller@gmail.com and we can talk. I'm interested mostly in how your team is structured and how you all work together as I have found that to be a big impact on the success of a project.

I'm interested in this project because I've had a very similar idea around this and you guys have seemed to make some good progress.

Looking forward to talking with you.

Thanks,
Rick




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