AD&D level increasement algorithm or a good one anyway,
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Posted 01 September 2001 - 01:43 AM
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Posted 01 September 2001 - 04:55 PM
in the 2nd edition, you had a particular number to reach 2nd level, and then it roughly doubled until about 9th or 10th level, at which point the xp to increase a level become a fixed value.
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Posted 01 September 2001 - 05:02 PM
Also, I guess you could just use a set tnl(to next level) for the first one, and for the next one you could do level*exp= tnl. This would be pretty efficient. Try them all and see what seems best.
Also, whats the difficulty. I mean, if its a 50 minute RPG, you dont want to use the one I gave you, it would take a pretty long time to level up that way. But if its a 20 hour - 60 hour game, then the one I gave you would be ok.
If you want something for a short game, use the second edition rule.
"I've sparred with creatures from the nine hells themselves... I barely plan on breaking a sweat here, today."~Drizzt Do'Urden
Edited by - Drizzt DoUrden on September 1, 2001 12:05:12 AM