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Paradox Interactive is publishing my game!


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#1 dgreen02   Crossbones+   -  Reputation: 1176

Posted 23 January 2011 - 03:43 PM

I just got back from the Paradox Convention 2011 ( in NYC ), and I'm really happy that the Swedish publisher Paradox Interactive is publishing/funding my latest project, previously called 'Armored Warfare'. I've been posting all my work in progress stuff on gamedev.net since 2005....I think I have the 2nd most viewed journal with like 900,000 views, so I really appreciate all the support from you guys over the years! As some of you know I write my games and technology from scratch myself ( outsoucing the major artwork to artists/studios all over the world ), so I really value the feedback I get here. I've posted a detailed entry with pictures, etc of the event in my gamedev.net DEVELOPERS JOURNAL . There were 30+ press from all over the world there, and I got to show them my game, also people from Valve/Steam were there checking out all the projects :-)

Besides the announcement of the publishing deal, we also announced the new angle of the game...it's now being called 'Gettysburg: Armored Warfare'. The game is a RTS/FPS hybrid supporting 64 players per server. The Gettysburg twist is one that I think people will either love, or hate. Essentially, in the year 2060 this evil Tony Stark esq guy goes back in time to change the outcome of the U.S. Civil War so that the South wins...the government finds out and sends back their own technology creating an arms-race in time. So we have this fusion of 2060s and 1860s technology, with a steampunk twist ;-)

Posted Image

Here is a quick preview screenshot of a procedural farmland rendering system I wrote a few days ago...it sort of shows an early version of what I'm going for with the game/engine.

Posted Image

Here is an example of what we had in NYC, the sales presentation room with my game logo on it :-)
Posted Image

We've created a little facebook page for the game if any of you like how it looks feel free to "like" the game, post about it, etc.
http://www.facebook....180953878604592

There are already a few stories from the press up, including this one from bit-tech: http://www.bit-tech....rmoured-warfa/1

And there are more from google http://www.google.co...i=p-p1&aql=&oq=

Overall it was a very fun experience in NYC the last week, and I'm really looking foward to working with Paradox...I'd like to hear any questions or comments any of you might have? :-]

- Dan

Sponsor:

#2 et1337   Members   -  Reputation: 1537

Posted 23 January 2011 - 04:29 PM

Oh dang! Congratulations! Will there be a box release? Steam? Are they going to help you implement the new direction the game is taking? Any interesting stories from the presentation?

I've been following your progress for years, it's good to see all your hard work come to fruition!

#3 Lode   Members   -  Reputation: 982

Posted 23 January 2011 - 04:49 PM

Wow! It's incredible that you could pull that all off by yourself!

And I like the steampunk twist :)

#4 dgreen02   Crossbones+   -  Reputation: 1176

Posted 23 January 2011 - 05:02 PM

Thanks guys...as far as box release, this game is going to be online only for now. Paradox has also announced a new piece of tech called 'Paradox-Connect' and this game will use it.

Also sorry I forgot to mention, we are making the game free-to-play. At this point in time I can't make any OFFICIAL announcement about Steam, etc. But the Valve peeps I showed the game to seemed pretty impressed and happy with how it was looking, especially for 3 months of work ( on the Steampunk / new angle ).

Yes Paradox is fully funding the project, including development of the new angle. They are a great bunch of people, we've brought on a designer and an art director to help me out.

All the press I talked to ( with the exception of one ) was great and they really liked the project. Hmmmm interesting stories? Besides being stuck in James Cameron's wet dream at the Aspen Club?

Posted Image

Hahah, well...it was just a great time getting to meet press from all over, and also getting a chance to meet the other Paradox Developers. It was a great time ( a little busy, but a great time) :-D I posted more pics in my journal http://www.gamedev.n...rmored-warfare/

Thanks again for all the support over the years guys, I guess I'd say I wouldn't be there without GameDev.net :-p

- Dan

#5 Francois Soft   Members   -  Reputation: 127

Posted 23 January 2011 - 10:35 PM

Very impressive. You are quite talented!

Nerd's Quote: "If you stare at a computer for 5 minutes you might be a nerdneck!"
FrancoisSoft: http://www.codeloader.us

 


#6 ChurchSkiz   Members   -  Reputation: 450

Posted 23 January 2011 - 10:39 PM

Congrats. That's a pretty awesome achievement.

#7 mcgraw   Members   -  Reputation: 560

Posted 23 January 2011 - 11:18 PM

That's epic man! Congrats and good luck with everything!

#8 Gaiiden   Senior Staff   -  Reputation: 5188

Posted 23 January 2011 - 11:20 PM

I hate to be a grumpy forum admin here Dan but... really should have just kept this on your blog rather than start a lounge thread as well.

That all said, I can understand how awesome this is and I would want to tell the world too. So you're forgiven but - just sayin' :)

Congrats dude!

Quick! Can you still get in to PAX East to show it off?

Drew Sikora
Executive Producer
GameDev.net


#9 Wan   Members   -  Reputation: 1366

Posted 24 January 2011 - 05:30 AM

Any game that will feature zeppelins is going to be awesome.
Congratulations and good luck with the project!

#10 Demosthenes   Members   -  Reputation: 1005

Posted 24 January 2011 - 10:39 AM

Congrats, you're an one-man army!

#11 Aardvajk   Crossbones+   -  Reputation: 6010

Posted 24 January 2011 - 10:45 AM

From looking at that image, zeppelins and armoured cod-pieces - what's not to like? :)

#12 dgreen02   Crossbones+   -  Reputation: 1176

Posted 24 January 2011 - 11:41 AM

Thanks so much guys, I appreciate it.

Here is a really nice write up btw... http://www.tentonhammer.com/gettysburg-aw/early-preview

There should be more press posting in the coming days, I believe rock paper shotgun is doing an article writeup just for the game :-)

- Dan

#13 mcgraw   Members   -  Reputation: 560

Posted 24 January 2011 - 12:37 PM

I hate to be a grumpy forum admin here Dan but... really should have just kept this on your blog rather than start a lounge thread as well.


More eyes never hurts! ;o)

Not to mention, journal land is hard on the eyes these days.




#14 Gaiiden   Senior Staff   -  Reputation: 5188

Posted 24 January 2011 - 02:05 PM


I hate to be a grumpy forum admin here Dan but... really should have just kept this on your blog rather than start a lounge thread as well.

More eyes never hurts! ;o)

Not to mention, journal land is hard on the eyes these days.

Yes but technically it's still cross-posting and I have an obligation to point that out, that's all. Anywhoo let's not digress huh? I'm leaving it here and open so continue with the congratulations please! If you personally object to the statement send me a PM.

Drew Sikora
Executive Producer
GameDev.net


#15 dgreen02   Crossbones+   -  Reputation: 1176

Posted 25 January 2011 - 12:54 PM

Strategy Informer gave me best-in-show award!

http://www.strategyinformer.com/editorials/10636/best-in-show-paradox-interactive-convention-2011

:-D

#16 zedz   Members   -  Reputation: 291

Posted 25 January 2011 - 01:02 PM

Good to see a bit of a success story, in contrast to 'most projects here come to nothing'
Worthy of a lounge post? even though its crossposted
Sure, much more than 90% of the topics here in the lounge

#17 typedef struct   Members   -  Reputation: 230

Posted 25 January 2011 - 01:10 PM

First, congrats! The project looks great, idea is very interesting.

Second, this is the first I've heard of this project, and I've been a member since I think 05. C'mon GameDev, you should be features these kinds of projects more prominently!
Anthony Umfer

#18 szecs   Members   -  Reputation: 2149

Posted 25 January 2011 - 02:01 PM

First, congrats! The project looks great, idea is very interesting.

Second, this is the first I've heard of this project, and I've been a member since I think 05. C'mon GameDev, you should be features these kinds of projects more prominently!

I'm only two years old here, but I knew this project all the time. I envy the powers of this guy!

#19 dgreen02   Crossbones+   -  Reputation: 1176

Posted 25 January 2011 - 03:45 PM

Thanks a lot guys, I appreciate the comments.

I owe a lot of thanks to Gamedev.net as it's been an invaluable resource for me over the years. I've never worked a "job" in the industry, so I've learned all I know about game development from online resources like GDNET, Flipcode, and from books ( C++, ShaderX, GPUGems,Game Programming Gems, etc, ).

- Dan

#20 AndyEsser   GDNet+   -  Reputation: 386

Posted 26 January 2011 - 12:10 PM

Congratulations man, it's great to hear a success story.

Inspiration to all of us indie developers. Keep up the good work.




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