As a follow-up to last week's post, this time I'm posting 2 articles that have helped me from a basis for the Week 2 material.
The first is a general overview of game engines by ExtremeTech: http://www.extremetech.com/article2/0,2845,594,00.asp
The first 3 parts of the article have helped put some of the material into context, and I'll finish reading the entire article series in a few days.
The second article is also by ExtremeTech and it covers the 3D pipeline: http://www.extremetech.com/article2/0,2845,9722,00.asp
I think my main problem of learning the material was the lack of context, so reading these 2 articles have helped immensely in learning the 3D material presented this week. Hopefully, it will also help a couple of people here.
How I'm learning the material.
Started by polyorpheus, Jan 31 2011 01:23 PM
4 replies to this topic
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Posted 01 February 2011 - 06:35 AM
I read some parts of this article too and i gotta say that this has helped me alot.
I hadnt got any troubles following the workshop until yet, because i knew this staff in directx9/10/11 before.
However i didnt rly know what i should have learned about 3D Math and 3D programming in general.
Again Thanks for sharing the article
I hadnt got any troubles following the workshop until yet, because i knew this staff in directx9/10/11 before.
However i didnt rly know what i should have learned about 3D Math and 3D programming in general.
Again Thanks for sharing the article






