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How I'm learning the material.


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#1 polyorpheus   Members   -  Reputation: 100

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Posted 31 January 2011 - 01:23 PM

As a follow-up to last week's post, this time I'm posting 2 articles that have helped me from a basis for the Week 2 material.

The first is a general overview of game engines by ExtremeTech: http://www.extremetech.com/article2/0,2845,594,00.asp
The first 3 parts of the article have helped put some of the material into context, and I'll finish reading the entire article series in a few days.

The second article is also by ExtremeTech and it covers the 3D pipeline: http://www.extremetech.com/article2/0,2845,9722,00.asp

I think my main problem of learning the material was the lack of context, so reading these 2 articles have helped immensely in learning the 3D material presented this week. Hopefully, it will also help a couple of people here.

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#2 -BLACKSTAR-   Members   -  Reputation: 100

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Posted 01 February 2011 - 01:30 AM

I registered just to tell you this

but THANK YOU for these articles! They are full of good overview information, something I have been searching years for; but it will also help me get through the workshop as well

THANKS Posted ImagePosted Image

#3 absinthfee   Members   -  Reputation: 102

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Posted 01 February 2011 - 06:35 AM

I read some parts of this article too and i gotta say that this has helped me alot.

I hadnt got any troubles following the workshop until yet, because i knew this staff in directx9/10/11 before.

However i didnt rly know what i should have learned about 3D Math and 3D programming in general.

Again Thanks for sharing the article

#4 polyorpheus   Members   -  Reputation: 100

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Posted 06 February 2011 - 12:28 AM

You're all welcome. I'm glad other people found them useful. :D

#5 zee_ola05   Members   -  Reputation: 326

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Posted 17 February 2011 - 12:32 PM

wow. I'm reading it right now. I'm at the "culling" part, and thanks to this (and to you), I may be able to relate to people talking about these stuffs in the forum. :)




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