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Favorite game development tools?


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#1 3DModelerMan   Members   -  Reputation: 1025

Posted 05 February 2011 - 09:50 AM

I thought I would start this topic and everyone could post what their favorite tools for game development are. Asset converters, level editors, modelers, IDEs, script compilers, whatever. I'll start with mine first.

  • Blender
  • 3D World Studio
  • Photoshop Elements
  • Visual Studio
  • Batch files for build automation
  • NVidia texture tools
What about any type of tool? Like an in house tool that does something really cool?



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#2 The_Neverending_Loop   Members   -  Reputation: 604

Posted 05 February 2011 - 12:15 PM

Netbeans IDE
Milkshape 3D
Paint!

#3 zedz   Members   -  Reputation: 291

Posted 05 February 2011 - 12:36 PM

notepad++

#4 Servant of the Lord   Crossbones+   -  Reputation: 20377

Posted 05 February 2011 - 01:01 PM

QtCreator IDE, even for non-QT projects
MS Paint and Paint Shop Pro 11 for art
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#5 KulSeran   Members   -  Reputation: 2567

Posted 05 February 2011 - 01:13 PM

* Maya for art
* Gimp for textures (along with a Wacom Bamboo )
* Vim for IDE
* CMake build scripts
* Cruise Control build automation

I also have home made tools to convert data files into header files, pak up shaders and models. At work we have makefiles along side a custom build tool for all the assets.

#6 slayemin   Members   -  Reputation: 2814

Posted 05 February 2011 - 01:24 PM

1. Visual Studio 2008
2. Adobe Photoshop
3. Wings 3D
4. Pen & Paper (better than whiteboard IMHO)
5. Windows Calculator or TI-83+
6. Notepad++

Eric Nevala

Indie Developer | Dev blog


#7 Madhed   Crossbones+   -  Reputation: 3083

Posted 05 February 2011 - 01:25 PM

  • Visual C++ Express
  • Paint.NET
  • Tortoise SVN
  • TextPad


#8 BierbyteZ   Members   -  Reputation: 115

Posted 05 February 2011 - 01:34 PM

Visual Studios 2008
Eclipse
Paint
Java / C# Developer

#9 3DModelerMan   Members   -  Reputation: 1025

Posted 05 February 2011 - 06:37 PM

I like notpad++ too. And I agree on the pen and paper, it's really usefull. For myself, I also use sticky notes :lol:




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