Jump to content

  • Log In with Google      Sign In   
  • Create Account


Please someone help....


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
4 replies to this topic

#1 HellRiZZer   Members   -  Reputation: 308

Like
Likes
Like

Posted 03 September 2001 - 11:53 AM

I asked someone to help me with model attachment, don''t anyone know how to do that? If you got HL, the go to valve\media\previews\media and watch Homeworld movie..... See how their cannons move independanlty of main body? It seems that they DO work indep., so my question is how to do such thing they got there? Use joints or something else? Please help...

Sponsor:

#2 Viscous-Flow   Members   -  Reputation: 122

Like
Likes
Like

Posted 03 September 2001 - 01:14 PM

I looked at the homeworld move since I got HL :-). I think you are reffering to the turrets on the mini-space ships during hte fight scene. The effect was pretty cool. Thanks for telling me that was there; never knew it existed. I am not really an expert, but my guess would be to either have two or more different models of the same ship and show each model during the firing sequence or have the turrets on the sides be an independent part of the ship class inside the ship class that have the functions move or something like that. Heh, I really don''t know I just threw up some ideas for you. Hope you can get it goin!

#3 HellRiZZer   Members   -  Reputation: 308

Like
Likes
Like

Posted 03 September 2001 - 05:54 PM

Yes, they are independent models (ship and turret), so I want to know how I can attach them where I want to...
E.g I need to find the center of model and attach that to the other model place..

#4 Sneftel   Senior Moderators   -  Reputation: 1776

Like
Likes
Like

Posted 03 September 2001 - 07:07 PM

It''s all about matrix concatenations... along with functions like glPushMatrix and glPopMatrix, the effect is pretty easy. Read a tutorial on matrix math and hierarchial models for more info.

#5 HellRiZZer   Members   -  Reputation: 308

Like
Likes
Like

Posted 03 September 2001 - 07:21 PM

Where? Link?




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS