I''m trying to port a OpenGL/GLUT Application from Linux to WIN32.
Everything works fine except one thing:
- I''m using the funktion
.As a parameter I''m using the GL-Constant
. If I compile the App. under WIN32,an error message occurs which says that the above constant isn''t declared.
-Yes I''ve linked all libraries
-Yes I''ve the latest version of OpenGL/GLUT
Does anybody have an idea about this error message?
Thanks for your help
and keep on coding
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