How do you learn to program a say PS2 or XBox?
I mean, you have to get backed up by a strong publisher in order to buy a development kit, right? And a strong publisher wouldnt support you if you didn''t eaven know how to program it!
And does it use regular C++ and just another lib/api? If thats the case I could probably learn it in a month - if I got a kit....sob
Console Development
Started by Moogle, Sep 07 2001 05:15 AM
2 replies to this topic
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#2 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 07 September 2001 - 05:32 AM
Either work for a company that already does xbox/PS2 development and learn it there before striking out on your own, or establish a track record of publishing/delivering PC games and then get a publisher interested in porting one to console.
#3 GDNet+ - Reputation: 562
Posted 07 September 2001 - 07:32 AM
Even if you were a mega-smart person, it would take more than a month to learn to program for consoles, although I hear what you are saying.
It''s much more than just C++ and Libs, you need to learn about everything, from the specific memory/cache configurations to the processor itself.
Knowing C/C++ is a definate start, you really need to either get a job with a game company, or go to a few hacker sites to learn.
Marc Lambert
marc@darkhex.com
It''s much more than just C++ and Libs, you need to learn about everything, from the specific memory/cache configurations to the processor itself.
Knowing C/C++ is a definate start, you really need to either get a job with a game company, or go to a few hacker sites to learn.
Marc Lambert
marc@darkhex.com






