I would just say stay the hell away from the TV schools like ITT and Devry.
I'm sorry but this is the understatement of the year
Unfortunately I am one of those students who went to DeVry for game development. I had no choice really because when I enrolled I needed a fully accredited online school (since I was going overseas to work for a few years) and sadly it was one of the only ones at the time.
As someone who is two classes away from a degree there I can say that the school is worthless if you expect to be taught. Literally. The classes will start off strong, and things will look good. You will have C++ classes, classes on x86 assembler, math classes, physics, etc, and then about 2 years in things will change drastically.
At first it starts with the programming classes, instead of building things from scratch you start to simply edit code that was already written (not to mention that code has bugs in it that are not intentional, its just sloppy work done by the course designer).
Next you will be given classes where you work in UDK, sounds nice right? Wrong, its not UDK because too many students will have problems with it, so the professor will make you use UT3 editor instead. Not to mention instead of spending most of the time developing a project, you spend most of the time writing documentation. One of the classes was literally 6 weeks of documentation, 2 weeks of development. That does not give you anything portfolio worthy.
You may also be forced to use Torque, but theres no way of knowing. The classes are almost random in what is used and accepted.
Then comes classes that sound good on paper, but are poorly executed, like the multimedia programming class. They teach DirectX and OpenGL at the same time, and they use some awful, completely outdated (OpenGL 1.1!) books. There is no structure to the class, the first week is OpenGL and DirectX, the second week is OpenGL, then weeks 3 - 6 are DirectX, then back to OpenGL. There is no time to focus on the concepts, you only have time to debug, fix, and manipulate the bug ridden code that is given to you.
Then, there is the projects. Many students at that school should not be in a game development program. They do not have the math or computer science skills to do it. This means one student, two if your lucky will end up carrying the entire class. Oh and don't expect anything usable for your portfolio because other students simply won't care enough to do a good job. Countless times you will hear from classmates that they have computer problems, or family issues, or numerous other reasons why they can't do work and the good students will be stuck doing the work. This will happen almost every single class where there is a group project, oh ya, most of the work is group projects.
Then comes the end of the degree program. The syllabus says that you will learn to program a level of an MMO by learning network programming and such. Do you? Nope. You sit there and play random MMO's and write reports about them. You'll be a mean documentation writer with a degree from DeVry! ;)
Oh, and if you think that you can just do some work and then learn stuff on the side, its harder than it sounds. The school will throw so much homework your way you will literally drown in it (if someone is not drowning in it they are probably one of the crap students not pulling their weight!). Its nothing for me to spend around 100 hours a week on school work. Thank goodness I am unemployed (by choice) at the moment. Oh and did I mention almost none of that is actually developing a game? It seriously isn't. Most classes are just documentation writing classes. Its horrible.
I know I'm slamming the school but it deserves it, it really does. Supposedly the program underwent a radical improvement, but since I was too many credits in I couldn't switch to the new program so newer students may have a different experience. Let me just say this, there is a REASON why you do not see student success stories (in the game development section anyway), there is a reason there is no student portfolio section, and there is a reason why everyone says to steer clear of this school
That being said not all students from DeVry are bad, there are those of us, like me who are simply there for a piece of paper and take learning into their own hands. I've been developing various projects for a portfolio that will hopefully land me a job. But please, only use that school as a last resort. It truly is a giant waste of money.
Anyway, I better stop playing on Gamedev and get back to work. I have about 30 more 3D models to make and texture for my senior project. I refuse to let my senior project look like crap even if that is the standard of the school I go to
EDIT: Oh, and it sucks paying $70,000 for a degree and being able to write the statement above, knowing that not one sentence is an exaggeration.