I wrote a tutorial for developers interested in modifying my SDK's source code. I'm wondering how hard it is to follow for someone who does not know about my SDK and I would like to know what I can do to improve this tutorial. Here is the tutorial. Please tell me what your thoughts are?
Need some opinions on my tutorial.
1 reply to this topic
Banned - Reputation: 109
Posted 31 March 2011 - 04:21 PM
Want an easy to use open source 3D video game SDK that handles Physics, Graphics, Audio, and AI right out of the box?
Crossbones+ - Reputation: 1774
Posted 31 March 2011 - 04:51 PM
I think it needs a little more structure. You should probably separate your tutorial in different sections like Tools, Library dependencies.. and maybe make use of lists to better separate the various steps to do things like building the libraries or installing some tools. Moreover, you should probably includes some images to make the tutorial easier to follow.