Win / Mac compatible engine to get things started
#1 Members - Reputation: 100
Posted 20 April 2011 - 10:21 PM
I still know how to animate and make character models, so that's not a problem. But I know very little about programming, and my math is a little rusty. However... I am willing to learn C++ and Trig if I absolutely have to.
I've spent the majority of the evening researching game engines. For my first serious game I think I'd like to start with something simple like a 3D tower defense for desktop. And once I finish that, I'd like to do something a little more "involved" for mobile devices.
The ShiVa3D and Esenthel engines look very nice. They both run on Windows and Mac, and can produce very high quality graphics. But I was wondering if there were any other (maybe easier) options I should research and consider.
Your help would be greatly appreciated.
#3 Members - Reputation: 100
Posted 20 April 2011 - 10:39 PM
Thank you for the reply.Look at Unity3D.
I checked out Unity3D, and was really impressed with the features, cross-platform abilities, and so on, but I had a hard time coming to terms the hefty price tag.
#4 Members - Reputation: 1900
Posted 20 April 2011 - 10:54 PM
Unless things have changed recently, the pro version of Unity falls within your specified price range.I checked out Unity3D, and was really impressed with the features, cross-platform abilities, and so on, but I had a hard time coming to terms the hefty price tag.
That's a point I forgot to clarify in my OP. I'd like to get a game engine that offers a complete professional package for under $2,000.
Also, in addition to the pro version, there's also a free version of Unity. The pro version has some features that the free version doesn't, but the free version is fully functional and might be worth at least taking a look at.
#5 Members - Reputation: 100
Posted 20 April 2011 - 11:24 PM
On their site they list a different pro version for each platform. Unity Pro is $1,500, and iOS + Android Pro totals to $3,000. I can get the same compatible and features from ShiVa3D for only $1,500. I have no idea how it compares to Unity in terms of ease of use and stability though.Unless things have changed recently, the pro version of Unity falls within your specified price range.I checked out Unity3D, and was really impressed with the features, cross-platform abilities, and so on, but I had a hard time coming to terms the hefty price tag.
That's a point I forgot to clarify in my OP. I'd like to get a game engine that offers a complete professional package for under $2,000.
I assumed since the Pro versions were so expensive that the free version was completely stripped of features.Also, in addition to the pro version, there's also a free version of Unity. The pro version has some features that the free version doesn't, but the free version is fully functional and might be worth at least taking a look at.
Thanks!
#6 Members - Reputation: 1900
Posted 20 April 2011 - 11:28 PM
But, the free version is definitely functional. Playing around with the free version a bit should definitely give you an idea of the engine's capabilities and allow you to compare it to the other engines you're considering.
#7 Members - Reputation: 100
Posted 24 April 2011 - 12:26 AM
After spending the last few days with the free version of Unity, I see now why it costs as much as it does. It's definitely the most refined and complete package for independent game development. It's very impressive, and I think I'm going to stick with it.Oh, sorry, I missed the 'mobile devices' part. That changes things somewhat.
But, the free version is definitely functional. Playing around with the free version a bit should definitely give you an idea of the engine's capabilities and allow you to compare it to the other engines you're considering.
Thanks again folks for the help.






