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[w]tech rendering tests


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#1 mind in a box   Members   -  Reputation: 547

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Posted 26 May 2011 - 07:51 AM

Some suggested writing prompts:

What you see on the images are two assets of an upcoming project of the [w]tech team More information on this will follow.

Features on this picture are:
- Dynamic Lighting via LightPrePass
- Full HDR-Rendering
- Horizon Based Ambient Occlusion

Even thought the shots are simple, we think they look pretty neat, so we just had to show them to you ;)

For more information on [w]tech visit http://wtechportal.com/
If you want to see more images of the Engine check out the Progress thread in our Forums.

Click here to view the iotd

Sponsor:

#2 r34ct0rx   Members   -  Reputation: 102

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Posted 26 May 2011 - 03:54 PM

wow very cool! Posted Image

Can you submit a render just showing the AO ?
Cheers
Eduardo Rosario

#3 Josh Klint   Crossbones+   -  Reputation: 1348

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Posted 26 May 2011 - 05:05 PM

I thought it was made of Legos when I saw the thumbnail. :D I like it!

Build mobile games with native code

http://www.leadwerks.com


#4 et1337   Members   -  Reputation: 1363

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Posted 26 May 2011 - 08:03 PM

Awesome!

Now let's see some translucency in those cockpits. Posted Image

#5 mind in a box   Members   -  Reputation: 547

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Posted 27 May 2011 - 07:00 AM

@r34ct0rx: I'll make another screenshot of it just showing the AO when I'm home again tomorrow. ;)
@Josh: Thanks!
@et1337: Well, translucency still can't be lit in our engine. Also only a single-layer is available. BUT: We have refractions and all that :cool:




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