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Rendering Wrapper


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#1 PieGuy   Members   -  Reputation: 100

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Posted 13 June 2011 - 12:47 PM

Hey friends. :wink:

I'm looking for an open-source rendering library (written for C++), which abstracts Direct3D & OpenGL. It must support all major features of OpenGL 1, and also include a decent font system. I'm not looking for an entire game engine, just a somewhat high level rendering library.

Please be aware, however -- I'm not looking for a game engine. I'm actually planning on programming a game engine myself, but I want some one else to wrap Direct3D & OpenGL.

Any direction?

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#2 scgames   Members   -  Reputation: 1977

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Posted 13 June 2011 - 07:17 PM

Would Ogre meet your needs?

#3 PieGuy   Members   -  Reputation: 100

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Posted 16 June 2011 - 01:41 PM

Well, I decided to not use Direct3D, so, I guess any of these OpenGL libraries would work just fine. Ogre looks nice, I'll try to get some experience with it. Thank you for reminding me about this. :)

Edit:
Oh wait, It supports Direct3D. I never knew that. :D




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