Jump to content

  • Log In with Google      Sign In   
  • Create Account

Programmer interested in doing some work

Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
8 replies to this topic

#1 onpon4   Members   -  Reputation: 296

Posted 04 July 2011 - 07:08 AM

Name: Julian Marchant
Website: http://onpon.co.nr/
Contact Information: My main E-mail address is onpon4@yahoo.com. I also have an alternative E-mail address, onpon4@gmail.com. You can also PM me, but it would be best to E-mail me.

About me:
I'm a programmer with some experience in game design (see below). I am interested in doing some work. I am particularly interested in the following types of games (this isn't to say these are the only types of games I will work on):
  • 2D platformers
  • 2D side-scrolling shooters (e.g. Contra)
  • 2D scrolling shooters (e.g. 1943)
  • 2D space shooters (e.g. Galaga, Asteroids)
  • 2D fighting games (e.g. Street Fighter)
My experience currently includes the following languages:
  • Game Maker (Extensive experience in 2D. I didn't do very much 3D.)
  • Python (Extensive experience with Python itself, Pygame, and wxPython. Good experience with cx_Freeze, which is similar to py2exe and py2app.)
  • C++
  • Visual Basic (Much forgotten since VB is useless to me, but I remember some of it and would be able to pick it back up if I actually wanted to.)
  • TI-BASIC (Extensive experience.)
I currently have a basic understanding of and some basic experience with the following languages:
  • C
  • Java
I have tried these languages and am willing to try them again if there's a compelling reason:
  • Game Editor (I abandoned it in favor of Game Maker since Game Maker was better-documented, but I loved Game Editor for a few reasons, including being cross-platform.)
I have interest in learning the following languages:
  • JavaScript (for so-called "HTML5" games)

Expected Compensation:
I will do a project for you or help you with a project, but I expect to be paid for my work. Please discuss the exact amount and method with me. I can be paid by the time I work (with the amount I get per hour/week/month based on my experience; please discuss) or I will accept a flat fee (I would prefer a flat fee). Note that I will NOT accept an arrangement where I am not paid until after you profit. I must be paid for my delivery, not the product's success.

If it is possible, I would be interested in an arrangement where I am allowed to distribute (freely or for a fee, depending on the agreement) the game (or the minigames, etc I create for your game, if I'm only contributing some of it) myself until you pay me an agreed-upon amount (basically, a sort of "pawn shop" policy; my right to distribute acts as insurance for me in the event that your game fails). Please contact me for more details if you feel this would be a fitting arrangement for your project.

Previous Projects:
Here is a list of some projects I have done individually:
  • Bowser's Last Stand - Basically a Mario fangame with Bowser as the protagonist. I did most of the programming (the only exception being a "textbox" engine I used) and most of the level design (the only exceptions being World 2-3, which was started by my brother, and the bonus level, which was created by someone else).
  • Senso - A simple top-down multiplayer shooter game. The objective is to shoot down moving targets on the opponent's side of the field before he/she shoots down yours.
  • UniSim - A very simple program that creates a simulation of Conway's Game of Life. (Note: This may not work on some Linux distributions. You should be able to work around that by opening config.txt with a text editor and saving it with UNIX-style line endings. This is a result of an experiment where I attempted to use Python syntax to save config options.)
  • Space Invaders for TI - A simple Space Invaders game made in TI-BASIC. Works with TI-83 Plus, but is really designed for TI-84 Plus.
Anything I have not listed here can be found on my website, http://onpon.co.nr/.
Onpon's Shelf: https://onpon4.github.io


#2 EsmsFan   Members   -  Reputation: 402

Posted 04 July 2011 - 08:01 AM

Would a python based browser game be of interest to you? Check the following link:

#3 onpon4   Members   -  Reputation: 296

Posted 11 July 2011 - 11:56 AM

Looking for a new project. I've added a list of what I would be particularly interested in in the original post.
Onpon's Shelf: https://onpon4.github.io

#4 onpon4   Members   -  Reputation: 296

Posted 06 August 2011 - 07:29 AM

Anyone have a little team I can join? :)
Onpon's Shelf: https://onpon4.github.io

#5 Analdin   Members   -  Reputation: 121

Posted 06 August 2011 - 07:32 PM

Sent you a PM.

#6 onpon4   Members   -  Reputation: 296

Posted 30 August 2011 - 12:56 PM

I'd like to do some work, preferably with compensation. See first post for details.
Onpon's Shelf: https://onpon4.github.io

#7 onpon4   Members   -  Reputation: 296

Posted 19 September 2011 - 05:33 PM

Alright, I guess this needs a bump.
Onpon's Shelf: https://onpon4.github.io

#8 Aviticus   Members   -  Reputation: 112

Posted 20 September 2011 - 12:08 AM


If you are still looking to join a team, Legends of Etherell is now looking for programmers. More information can be found on our site, www.legends-of-etherell.com. If you are interested, please feel free to email me at aaronvictoria@legends-of-etherell.com. We'll be updating our post here with new content real soon.


#9 onpon4   Members   -  Reputation: 296

Posted 04 December 2011 - 07:44 PM

Allow me to bump again.
Onpon's Shelf: https://onpon4.github.io

Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.