[MMO-PAID] 2D Artist for a browser game
Members - Reputation: 105
Posted 07 July 2011 - 03:03 AM
This is a rpg game evoking the retro style of the snes, nintendo, playstation, nintendo ds consoles. The game plays in the browser using html5, and it's a mmo. The players can roam freely in a large world formed by tiled maps. Still developing the core game mechanic.
Browser based, Facebook users.
Paid, there is a 5000 euro budget to be spent initially on graphics. Initially, payments would be per asset/set of assets delivered.
2D artist to develop character animations and tilesets.
Just myself. I'm coding the server and the client right now. Using RPG Maker XP assets as placeholders.
Conceptual demo: http://www.html5mmorpg.com
Previous Work by Team:
This is not a hobby project. High disposition is required. Familiarity with RPG MAKER assets is a plus but not required. This is a project based close to Barcelona, Spain.
Senior Staff - Reputation: 23477
Posted 07 July 2011 - 06:43 AM
Secondly, what do you mean by "disponibility"? When I first saw it I didn't recognise it as an english word, and a quick search seems to confirm that -- if it is a word in spanish, you might want to choose a different english word to clearly convey your meaning given the rest of your post is in english.
- Jason Astle-Adams.
Members - Reputation: 310
Posted 07 July 2011 - 07:15 AM
When I saw the budget of 5k, I was like WoW! This guy has some actual money!
Maybe you should consider giving more detail to the post? For now it just reads "I have money and want to make an RPG. Come". Give us an idea, concept, whatever. And why would you want to have a budget -- is this official work? As such, are we required to sign some NDA documents? More info plz
Homepage (Under Construction)
Check my profile for funny D&D/WH FRP quotes
Marketplace Seller - Reputation: 387
Members - Reputation: 105
Posted 07 July 2011 - 08:17 AM
Sorry for my english, Im not an english person. I've corrected that already.
Well familiarity with RPG Maker assets would be interesting since the game is being constructed using those assets, it uses passage, priority , etc.. properties but it's not required at all. It is intended to design completely new assets.
This is not any company yet, it's an independent project I'm starting myself. NDA is not required yet as I still looking for the right artist. I'm keen on paying for a initial sprite design just for testing purposes and see how it fits in the demo set.
the demo is here
it requires firefox or chrome
it may crash from time to time but I'm trying to keep it online all the time.