[quote name='ryan20fun' timestamp='1310392460' post='4833727']thats possible ?
or does OpenGL 4.X support the same features as DX11 ?
Yes, and yes. Except Compute Shaders - but for that you can use OpenCL.
OpenGL 4.1 core has about the same features as Direct3D11. There's even no need for extensions.
[/quote]
wow, thats pretty good!
so if try out OpenGL 4.X, i wont need to worry about weather certain extenstions are present ?
is OpenGL 4 only supported on new Graphics Cards, or older ones as well(3-4 years) ?