So I'm trying to play with shader reflection, and I'm getting this weird unresolved external linker error for [font="Lucida Sans Unicode"]IID_ID3DShaderReflection[/font][font="Arial"].[/font] I'm obviously not including the right LIB file, but I'm including d3dcompiler.lib, which seems (?) like it should be the right LIB. MSDN says D3DReflect requires d3dcompile_xx.dll, so I'm not sure.
I'm kinda stuck on this one. Any assistance would be super neato-keen.
unresolved external symbol _IID_ID3D10ShaderReflection
[font=arial, verdana, tahoma, sans-serif][size=2]That's the GUID for the shader reflection interface. You'll also need to link against dxguid.lib[/font]
This bit me too. Would be nice if it were in the docs
This bit me too. Would be nice if it were in the docs
Either that, or you're mentioning the wrong type. Your subject says IID_ID3D10ShaderReflection but your post says IID_ID3DShaderReflection
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