As you know with openGL 3.x they have deprecated the fixed function pipeline meaning that everything has to be done with shaders and VBO, so I was wondering if there are any plans to swap all the NeHe tutorials into non deprecated openGL?
Non deprecated tutorials
Started by richy19, Jul 24 2011 05:57 PM
1 reply to this topic
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Posted 24 July 2011 - 05:57 PM
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