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Opengl32 stuff


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#1 Red Nut   Members   -  Reputation: 122

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Posted 18 September 2001 - 02:54 PM

if i wanted to move the camera to look at a certain texture how would i go about and also the camera to move when the texture is moving??????

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#2 TerranFury   Members   -  Reputation: 142

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Posted 21 September 2001 - 11:33 AM

A: There is no such thing as a camera. Forget about cameras. You can use gluLookAt or a combination of glTranslate and glRotate calls to simulate one though. I''m not sure what exactly it is you want to do, so I can''t really elaborate further. Please reply with more info so more people can help you.

B: Being the OpenGL forum, most things here will be "Opengl32 Stuff," so please try to use more descriptive titles.




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