A surface cast with MPR will give you the correct surface plane. Keep in mind when I'm talking about MPR, I am not talking about the specific implementation which computes boolean intersection.
I am referring to the slightly modified form which starts the ray at the origin (known to be in the minkowski difference if GJK returns intersection, barring numerical issues) and ray casts in an arbitrary direction. The portal is refined based on the ray direction you pick. Since the portals are incrementally refined based on the ray's direction, the final surface plane it finds will be the correct surface plane.
So:
can i use my boolean GJK test to first determine whether a intersection has occuredand then go about ray casting and determining the plane that will be intersected?
Yes, the GJK test can be used to determine the containment of the origin.
Do i have to use an MPR implementation?
Is there a way to find which plane it would be intersecting wittout MPR?
Off the top of my head, I can't think of another alternative which is as simple/fast as MPR while still giving correct results. There probably exists something out there in undiscovered (or at least unknown to me at the moment) algorithm space, and you could look for that if you really wanted

However, there are probably a lot of workarounds- algorithms which may not be quite as direct, simple, or fast, but should do the trick. Here's one I just thought up- haven't implemented anything like it, but I don't see a reason why it wouldn't work:
If you have GJK ray casting implementation, you should be able to do a similar, reversed operation. Pick a ray origin using direction * X, where X is a number large enough to guarantee that the ray origin is outside of the convex shape. Then, for the ray direction, use the negative direction you would have used for an MPR cast since we're pointing back at the shape. The distance from the minkowski space origin and the surface of the minkowski difference is then X - T, where T is the distance along the GJK ray direction to the impact location.