Currently, I'm using the ESRI ArcGlobe control which is a 3D Globe. I've inserted that inside of a control that inherits from OpenGLControl so I can have access to the override void glDraw()
I'm trying the following code but no such luck. NOTE: Most of this code comes from the sample gdiFont.cs file
GL.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); GL.glLoadIdentity(); GL.glTranslated(0,0,-1000); GL.glRotated(35 , 1, 1.2 , 0.2); GL.glScaled(2,2,2); GL.glPushMatrix(); GL.glColor3f(1,0,0); GL.glRotated(180,0,1,0); myFont.DrawString("TEST");
Any ideas? Anyone ever do something like this before where a control is chaining inheritance?