#XNA 4.0 - Week 5 (Audio/Video) post is finally live. I Took a new approach so check it out. Feedback is welcome. bit.ly/pxe4W2
XNA 4.0 Workshop - Week 5
Started by JWalsh, Aug 14 2011 03:59 PM
3 replies to this topic
#1 Moderators - Reputation: 118
Posted 14 August 2011 - 03:59 PM
Jeromy Walsh
Sr. Tools & Engine Programmer | Instructor
GameDevelopedia.com - XNA 4.0 Blog & Tutorials
GDNet Mentoring: XNA Workshop | C# Workshop | C++ Workshop
"The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as is needed?" - Il Duche, Boondock Saints
Sr. Tools & Engine Programmer | Instructor
GameDevelopedia.com - XNA 4.0 Blog & Tutorials
GDNet Mentoring: XNA Workshop | C# Workshop | C++ Workshop
"The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as is needed?" - Il Duche, Boondock Saints
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#2 Members - Reputation: 100
Posted 22 August 2011 - 02:34 AM
In my honest opinion i think this is an even better approach.
Everything thats needed is listed in that wall of text.
The only thing which would be cool is, if anyone could provide us with an updated source code from the book.
Even though i had some troubles converting i have already fixed my errors, however it would still be cool if someone could show us his solution.
Everything thats needed is listed in that wall of text.
The only thing which would be cool is, if anyone could provide us with an updated source code from the book.
Even though i had some troubles converting i have already fixed my errors, however it would still be cool if someone could show us his solution.
#3 Moderators - Reputation: 118
Posted 22 August 2011 - 10:02 AM
absinthfee, on 22 August 2011 - 02:34 AM, said:
In my honest opinion i think this is an even better approach.
Everything thats needed is listed in that wall of text.
The only thing which would be cool is, if anyone could provide us with an updated source code from the book.
Even though i had some troubles converting i have already fixed my errors, however it would still be cool if someone could show us his solution.
Everything thats needed is listed in that wall of text.
The only thing which would be cool is, if anyone could provide us with an updated source code from the book.
Even though i had some troubles converting i have already fixed my errors, however it would still be cool if someone could show us his solution.
Noted. I'll see about continuing to convert Chad's source code from XNA 3.0 to XNA 4.0.
Jeromy Walsh
Sr. Tools & Engine Programmer | Instructor
GameDevelopedia.com - XNA 4.0 Blog & Tutorials
GDNet Mentoring: XNA Workshop | C# Workshop | C++ Workshop
"The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as is needed?" - Il Duche, Boondock Saints
Sr. Tools & Engine Programmer | Instructor
GameDevelopedia.com - XNA 4.0 Blog & Tutorials
GDNet Mentoring: XNA Workshop | C# Workshop | C++ Workshop
"The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as is needed?" - Il Duche, Boondock Saints


















