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Posted 15 August 2011 - 08:38 PM
Posted 15 August 2011 - 09:59 PM
Posted 16 August 2011 - 05:58 AM
I spent most of today working on an avatar for my 2D RPG. I'd like some opinions of my work, and suggestions on how it can be improved.
(I've made a couple of minor variations on the same character, to test what looks best)
One of my main difficulties is the legs... they look weird. How can I go about improving them?
Posted 17 August 2011 - 02:54 PM
Posted 18 August 2011 - 02:01 AM
I've done a paintover (forgive my lacking pixelsprite skills).I've compared it with the refernce image.
Thank you for the suggestions; I altered it in a number of places based off your feedback:
What should be tweaked more? Did I lengthen the legs enough?
I would sugguest to take a more relaxed pose. Slightly from the side, in an idle pose you could cross the arms. When holding a weapon your avatar could hold it in the right hand resting on his right shoulder. Bend the whole body slightly. Try to experiement with one avatar, do some quick paintovers and rate them until you get one or two poses which looks good.
The arms look 'unbalanced' to me... but I don't want them to just be mirrored versions of each other; how can I fix that?